CVE-2021-26826

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Risk Information

Base Score
7.8
MODERATE
Vector
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
EPSS Score
Exploitation Probability
0.648

Associated Vulnerability

VulnerabilityOS Platform
Full 2D and 3D game engine with editor (USN-7579-1) godot3_3.5.2-stable-2ubuntu0.24.10.1_amd64.debLinux
Full 2D and 3D game engine with editor (USN-7579-1) godot3_3.6+ds-2ubuntu0.1_amd64.debLinux
Full 2D and 3D game engine with editor (USN-7579-1) godot3-runner_3.5.2-stable-2ubuntu0.24.10.1_amd64.debLinux
Full 2D and 3D game engine with editor (USN-7579-1) godot3-runner_3.6+ds-2ubuntu0.1_amd64.debLinux

Patch Details

No records found

References

https://nvd.nist.gov/vuln/detail/CVE-2023-1234
https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2023-1234